A MARXIST GAME
In the late 1970s Bertell Ollman published Class Struggle, a boardgame modeled over Monopoly. The object of the game was to win the revolution. ”Until then, classes—represented by different players—advance around the board, making and breaking alliances, and picking up strengths and weaknesses that determine the outcome of the elections and general strikes which occur along the way”.
But how would Marxism be played out today? How would a contemporary Marxist game be won? What would the sequence of the game be? Would there be stages? Are revolutions still involved? Would there be a dice? A MARXIST GAME will seek an answer to these and related questions, and through this the premises for a physical game to be played will be created.
Besides the game itself, A MARXIST GAME will include a reader including, besides regular texts, visuals, scripts, rules, manifestos and the likes. These may consider the role and meaning of Marxism in the contemporary world or the gamification of Marxism. Texts should be written in a clear and accessible language and may vary in length. The reader and game will be published in various form(s).
Anyone is most welcome to join our platform for debate on our Facebook-group.
Contributions can be sent to: email@example.com
A MARXIST GAME is the first installation of the A … GAME series.